69 lines
2.0 KiB
C#
69 lines
2.0 KiB
C#
namespace OpenGLTest
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{
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partial class Form1
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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panel1=new Panel();
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button1=new Button();
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SuspendLayout();
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//
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// panel1
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//
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panel1.Location=new Point(12, 12);
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panel1.Name="panel1";
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panel1.Size=new Size(1362, 796);
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panel1.TabIndex=0;
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//
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// button1
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//
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button1.Location=new Point(1380, 12);
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button1.Name="button1";
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button1.Size=new Size(112, 34);
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button1.TabIndex=1;
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button1.Text="button1";
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button1.UseVisualStyleBackColor=true;
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button1.Click+=button1_Click;
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//
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// Form1
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//
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AutoScaleDimensions=new SizeF(10F, 25F);
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AutoScaleMode=AutoScaleMode.Font;
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ClientSize=new Size(1601, 870);
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Controls.Add(button1);
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Controls.Add(panel1);
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Name="Form1";
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Text="Form1";
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ResumeLayout(false);
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}
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#endregion
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private Panel panel1;
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private Button button1;
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}
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} |